Personal Dimensions Update

Personal Dimensions Update

Starting today, all players ranked Trusted or above can now use RF Tools and Mystcraft for custom world generation! To ease server load, and to ensure we don’t place too much strain on the server, each player is being limited to a max of 2 RF Tools dimensions. At a later point in this week, Drew and I will evaluate server performance, and if we believe the server can handle more, we will allow more dimensions per player. This way,…

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Documentation + November = Docuvember?

Documentation + November = Docuvember?

Happy November everyone! Hope everyone had a fun Halloween. One of the main gripes players have is the lack of information about server plugins, ranks, and commands. We agree: both Drew and I have been pretty lacking in documenting commands, ranks, and other important server features. So this month, we’ll be primarily focusing on getting as much information about the server written on the website. This includes tutorials, exactly what commands are earned at each rank, and “cheat sheets” for various plugins, like…

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A Very Haunted Halloween

A Very Haunted Halloween

Happy Halloween, everyone! EDIT: Due to game-crashing bugs, we’ve decided to delay the Haunted Halloween event to Tuesday, November 1st at 9PM EST. This decision was made to ensure the event goes smoothly, and all players have a fair chance at earning Halloween loot.    The weather is getting pretty chilly on the east coast; just in time for a spoopy Halloween 🙂 A few updates have been rolled out for the holiday, as well as a planned event. First,…

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We Now Have Discord Server!

We Now Have Discord Server!

We’re proud to announce that the server now has a Discord option for those who like the Discord voice chat system. It features a Teamspeak bridge through Celestia, so those on the Discord or Teamspeak server can still talk with one another. Since the Discord server is in its infancy stage, some features you’re accustomed to on other servers may not be present. We plan to have a server bot (other than Celestia) to be added shortly. Any questions? Just…

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On Fixing FTB Bugs

On Fixing FTB Bugs

It should come as no surprise to anyone that FTB is buggy. It’s an amalgamation  of 150 someought mods, all programmed by different people with different implementation styles with little communication amongst them. Putting them all together and expecting everything to work is akin to expecting the American congress to work together. In theory, it should just work, but politics ruin everything. We’ve spent this past week squashing a lot of minor (and some major) bugs that should in turn make…

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A New Site Format & Forums

A New Site Format & Forums

Hey guys, so I recognize the site has been in a wonky state for the past few weeks. But moving forward, we’ll be using this site to publish updates, and the forums will be located at https://ipwnage.com/forums. I’ll update this post as more work is completed 🙂

Player Input: Missing Plugins

Player Input: Missing Plugins

Hey all! Our second day into launch and everything seems to be going smoothly, more or less. However, there are some things I quickly want to go over: plugins. The old iPwnAge had 60-someought plugins that made it run, and right now the main server is sitting at a pretty 37, so there’s definitely some missing fun.   Do y’all want McMMO back? How about Citizens (the NPC plugin) Any other missing plugins that I can’t think of? What about…

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A Humble (Re)Beginning

A Humble (Re)Beginning

Thanks to everyone who showed their face on launch 🙂 Drew and I have a bit more work to get done over the next week or two. Advertising, squashing some stubborn bugs, and increasing inter-server fluidity are all things we seek to work on. Once we reach those goals, we’ll begin to add more content and features over the months, a lot of which will be based off user opinion and general input. The forums will be up shortly. See…

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Launch Date: Monday at 10PM EST

Launch Date: Monday at 10PM EST

Because of some huge external time commitments for the next few days between Drew and I, we’re going to postpone the “mid-day Friday” launch and make it an official time and date: Monday July 11th at 10PM EST. There’s a bit of FTB work that needs to get done between now and Monday, so this’ll give us enough time to hammer those problems out beforehand. Looking forward to it!

Let There Be Hardware

Let There Be Hardware

It’s not a particularly good looking computer, but it’s certainly blazing fast. I still need to install the OS and other necessary packages, and test the hardware for stability. Drew and I are aiming for a mid-Friday unveiling of the servers, which gives us enough time to also squash out any last minute bugs. Looking forward to it! Final specs: Intel i7 6700K @ 4.4Ghz 32GB of DDR4 RAM (upgrading to 64GB very shortly) 128GB Samsung 850 Pro SSD