This is just a quick notice to all players: Thursday, June 22nd between approximately 12pm to 3pm, the server and all ipwnage.com services will be down for internet upgrade services. We’ll be fitting the servers with a gigabit internet connection.
No map progress or server data will be altered during this downtime. Any questions? Just ask.
As of 4:10PM, the server is back online! Thanks for being patient.
Damn time flies. It’s not quite summer yet, but we’re close enough to warrant the good vibes 😎 , so happy summer everyone.
Today, Mojang released 1.12 to the public and the good news is that iPwnAge already support 1.12 clients. However, the server only lets 1.12 clients join: there are no 1.12 features just yet. At the bottom of this article will be a projected timeline for when 1.12 features will be brought to the iPwnAge Network servers. Read on if you want to know more about 1.12
So, what to expect in 1.12? Well, there’s new blocks, new mobs, and a custom achievement system. There are other minor improvements, but also notable is the color palette change: dyes are more neon and poppy than they previously were. So if your pixel art looks off: blame Mojang.
For the new mobs, Parrots and Illusioners were added to the game. Parrots are ambient mobs found in Jungle biomes that can be found in various colors. With beetroots, you can train them as pets and they’ll follow you around similarly to wolves. Illusioners are simply a new hostile mob found within Woodland Mansions from the 1.11 update.
The new blocks are called Glazed Terracotta, and wow they’re contentious addition. Nevertheless, we’re still excited to see what players will be able to do with them down the road. Once 1.12 hits Main, we’ll be providing terracotta kits for players to use for free.
And there’s plenty more changes too, like the ability to dye beds and custom achievements. The server can now push “Advancements” to your clients, which is a way for individual servers to add achievements for their community to earn.
“Press F to Pay Respects” achievement, anyone?
1.12 iPwnAge Network Timeline
Network level 1.12 support for backwards compatibilityDONE!
- Spigot Team releases full 1.12 support (ETA: Friday, June 9th)
- Apply all Rei patches to Spigot 1.12 (ETA: Friday, June 9th)
- We run our own server software here, which is a combination of public works and our own changes to make iPA more performant and unique.
- Test server for 1.12 goes live (ETA: Friday, June 9th)
- Iterate over community plugins and update all necessary 3rd party compontents (ETA: Saturday, June 10th)
- Official iPwnAge Network 1.12 release (ETA: Saturday, June 10th)
We’ll be providing plenty of updates as the hours tick on and we march towards full 1.12 support. Looking forward to it!
Hey everyone! This is a quick notification to all that the server will be down for hardware maintence this Sunday, March 19th from 10am EST to 11:30am EST. This maintence is necessary to upgrade storage capacity as our server maps continue to grow. During this time, all three Minecraft servers will be offline. Teamspeak and the website will continue to function like normal.
Woah, where does the time go? We’re almost half-way through February and it’s been awhile since an update post. Well, let’s fix that!
Not much is happening in FTB these past few weeks. About two months ago, we “temporarily” prevented new Twilight Forest portals from being created as a method of preventing so much TWF land generation. The result was really amazing: since then, the server has only crashed 3 times; 2 of which were WorldEdit-related crashes. This means two things: A) Twilight Forest was responsible for the near-daily crashes we experienced in FTB, primarily due to a bug in land generation. and, B) It means that Twilight Forest exploration has also dropped drastically. While we introduced the temporary ban as a stopgap measure, we did not expect that a solution would take this long. It’s a significant problem that we’re aware of, and actively trying to solve. We hope that in the next two weeks, we’ve have a permanent solution so that player can continue to use Twilight Forest as normal.
In other news, Mojang has released 1.12 snapshots for public use, which (hopefully) means the 1.12 release is right around the corner. This update brings new, vibrant terracotta blocks, and a redesigned color palette for clay and wool blocks. We’ll keep you all updated as the release of 1.12 gets closer.
And, lastly, Architect. It’s one of our most OP ranks, reserved specifically for creative players who enjoy building. The rank grants the typical item spawning and flying, but unrestricted WorldEdit, Voxel, and WorldGuard use as well. There’s no time requirement for this rank, to boot. If you love to build, but hate the item gathering process of Minecraft, this rank is great for you. Which is why we’re opening two Architect slots. Doesn’t matter if you love playing in FTB or Main, the rank applies to both servers (not the survival server, since that’s purposefully a vanilla-only server). Think you got what it takes? Head on over to our Apply for Architect page and submit your builds! We’ll announce the two winners on a rolling basis.
From all of the iPwnAge Staff, we wish everyone a happy, and healthy, 2017 🎉
Hey all! Hope the holiday mad craze hasn’t got you down yet. This is just a brief notice to let everyone know that on Saturday, December 17th at 11:59PM Eastern Standard Time, the server will go offline for approximately 30 minutes to an hour for routine server hardware diagnostics and upgrades. During this time, all regular servers will be inaccessible. Instead, there will be a fallback server setup with GM1, and players are free to be as degenerate as they wish. No changes to the map will be saved during that 30-60 minute interval.
I also want to announce that Drew, Termites, and I are officially opening up a fourth staff position, and we’re accepting applications. If you’re interested, send us an email at firstname.lastname@example.org with a paragraph or two about you, and why you wish to become staff. Any prior experience with server administration or leadership positions should be mentioned. Brag about yourself! The application window will close Saturday, December 17th at 11:59PM EST (the same time the server goes down for maintenance), so if you’re interested, don’t hesitate!
It’s December, which means we can say “Happy Holidays!” and you’re not allowed to get mad. So, Happy Holidays! 🎄
We’ve got some updates and changes to the servers that are worth mentioning, so we’ll go over those first. On the FTB server, we’ve introduced Mineworld, a dimension specifically crafted for quarry usage. Players are encouraged to move their quarries over to the new world, but there are no rules as to where quarries are put. If you still want to quarry in the Overworld, that’s still okay! This new dimension is a super-flat, plains biome with normal ore generation. /rtp is enabled to quickly find a spot to quarry, and we ask that players keep their spots to under 500×500. To get there, use “/warp mine”, or “/warp mineworld”.
Thanks to some new players, we’ve discovered some bugs within FTB mods, and we’ve updated the Known Bugs page accordingly. Unfortunately, all of the new bugs found don’t have an official fix, so our solutions are mostly workarounds (such as dropping an item and picking it back up again 😉 )
Continuing with FTB news, we’ve enabled the ability to teleport to coordinates for all players Trusted or above. This allows the built-in FTB Waypoint system to teleport to set Waypoints. Pretty neato! For both the Main and FTB servers, we’ve reduced the rank requirement for private warps to Commoner. Now, any player Commoner or above can use /warp pcreate to create unlimited personal, private warps.
We’ve also fixed MachineMuse recipes, so all Power Suit Armor and related components are completely craftable. We’re using the Thermal Expansion recipes, in case you were wondering. In other meta-server news, we’ve begun work on separating the Twilight Forest map from the server and placing it on a standalone server. That way, if Twilight Forest crashes, it only crashes the players within the Twilight Forest! We’re not sure if it’ll work as well as we want to, and so this functionality may never be implemented in the real FTB server. But for now, we’re working away in our development software trying to find a solution to this very unstable mod.
Ronin_Jedi and Peebs are also offering a giveaway of their current base! If you’re interested in joining, all you need to do is comment below in this post! The winner will be drawn on January 1st, 2017! Here’s a brief overlook of their current base.
We’ll be in a great holiday mood, so keep a look out for random events and gift drops as we get closer to “the most wonderful time of the year”. As for most holidays, Spark will be offering some gifts to all on Christmas Day, so after you unwrap your gifts, stop by iPwnAge for an in-game gift, as well 🙂
Well, I guess this is a classic case of RTFM: when Drew and I launched the FTB server, we allowed Railcraft World Anchors because we believed it required the player to remain logged into the server in order for the chunks to remain loaded. It took us five months, but boy have we learned our lesson. World Anchors keep chunks loaded indefinitely for as long as there are ender pearls, but as server resources become more scarce, we must re-evaluate World Anchors.
To keep things short: from here on out, World Anchors are banned. We’ve removed the recipe from the server and now prevent the placement of new WAs. But we’re not leaving you high-and-dry; instead, we’re going to be giving out Personal or Passive anchors to any players who previously had World Anchors implemented in their base. For every WA you give us, you’ll receive a Personal or Passive anchor and 32 Ender Pearls per anchor. We’ve also buffed the Personal Anchor to provide 16 hours of runtime, rather than the original 12.
In the meantime, we’re not removing World Anchors from the world, and instead are relying on players to come to us to have their’s swapped out. We’ll occasionally be scanning the map for any World Anchors and will remind players who own them to change ASAP. The official deadline to have yours swapped is December 10th, 2016. After the 10th, we’ll be forcibly removing all WA’s from the map (we’ll still give any MIA players their PA, but if you’re on the server and ignore our warnings–you’re out of luck).
We apologize to have to ban an item that’s often used and a great convenience tool, but the server cannot handle the nearly 1,000 constantly loaded chunks in memory for players that aren’t even online. The outcome of this exchange program is a more stable server for all.
Happy Thanksgiving to all of those living in the United States!
When Drew and I made iPwnAge, our point was simple: this is a hobby, not a job. We love running servers and building communities, and we hope that shows. In following this point, we have made sure that pay2win policies would never set foot in our rule book, ranks, or staff members. Whether you’re a millionaire, or someone who can’t do without $10, we want to make sure everyone has the same opportunities. But running a server is expensive, and Drew and I could use all the help we can get sometimes. Which is why we’re introducing an absolutely non-required, not-overpowered Donor Status on the server. Players still progress through ranks, but they earn some perks earlier than a non-donor would, such as flying, item spawning, or personal dimensions. But in continuing with our main point: even Donor Status doesn’t require money. Let’s break it down.
To earn Donor Status, there are two ways:
- Donate $10USD or more, and earn permanent, lifetime Donor Status
- Purchase 30 days of Donor Status for 1200 Protos (about 8 days of voting, [minimum 4 days, maximum 12 days])
You might have seen some players with a [D] tag in front of their rank, and this was from earlier donor sessions. Drew and I closed donations around a week or two after the server rebooted, so we could instead focus on more important things, like squashing bugs or adding new features. But the server has grown since then, and we’re getting dangerously close to our server’s RAM limit (32GB). Adding to that the monthly power and internet bills, and the debt quickly adds up. But we’re okay with that! Like I said earlier, this is a hobby, not a job. And hobbies cost money!
Donor Status includes additional perks per-rank, and nothing is exclusive to those with Donor Status. Here’s a breakdown of what you earn if you have Donor Status:
- If you’re Normal, you’ll receive:
- An automatic rank-up to Commoner!
- If you’re Commoner, you’ll receive:
- /fly on Main and FTB
- /mc (MagicCarpet) on Main and FTB
- RFTools and Mystcraft world generation on FTB
- /tp (teleporting) on Main and FTB
- If you’re Trusted, you’ll receive:
- /hdb on Main
- HeadsDatabase is a plugin with access to around ~1200 custom heads for decoration
- /trails on Main and FTB
- Trails are customizable cosmetics for your player
- /playertime on Main and FTB
- This changes what time it is for the player only. The server will continue it’s normal time, but the player can change what it looks like to them (e.g. you always want it to look day for you)
- /hdb on Main
- If you’re Veteran, you’ll receive:
- /i (item spawning) on Main and FTB
- /god (god mode) on Main and FTB
- Please note, some FTB mods go through god-mode! We can’t do anything about that.
- /time (change server time) on Main and FTB
- This is a privilege and not a right, please don’t abuse this command. If a player raises concerns about the time, please do not continue to use it for that session.
- /weather (change server weather) on Main and FTB
- Same thing as time, don’t abuse this command. You’ll lose it if you do.
- If you’re Senior, you’ll receive:
- Limited WorldEdit commands on Main
- Such as //hcyl, //walls, //pyramid, and //set
- Limited WorldEdit commands on Main
We’re always working on adding more features to the ranks and Donor Status, so this is not a complete list. Also, since the Elder and Legend ranks are not completed yet, Donor Status features haven’t been fleshed out for them. As we add more content to the servers, we’ll let you know both in-game and on the website of the new commands and functionalities you can use, but here’s a good list to start.
If you want to help us out by donating $10USD or more, visit Donate to iPwnAge to get started. Or, to use your Protos, run the ‘/donor buy’ command on the Main server. Looking for how you can earn Protos? Run /vote on the server and earn up to 300 Protos a day just by voting!
If you have any questions, don’t hesitate to ask. Drew and I would love to answer any questions you might have before diving into a financial outlay.